Gaming

What the GTA6 Leak Taught Us About Snapshot 2

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Dreamers always win.

Hold up! Don’t like reading? Watch instead…

Midnight Society released Snapshot Two of their flagship title, Deadrop, the other day and all I can say is… rough. It’s looking really rough.

I completely understand what the team is trying to do — letting gamers backstage to see the hookers and blow before the show — but after the recent Grand Theft Auto 6 debacle, it’s going to be tough.

Rockstar was the recent victim of a hacker who stole and leaked, among other things, 90 pre-alpha videos of the upcoming GTA 6 for the internet to see. And while the vast majority of gamers understood that the lack of visual polish was part of the development process, there were a few unironically saying the game looked like shit — exposing just how fucking stupid a good portion of the gaming audience is. 

And that leads me back to Deadrop.

It’s too late to turn the, “We’re gonna let you guys see how the sausage is made” ship around. From pre-alpha to alpha, to beta, and finally, to release, gamers are going to be along for the ride. And a look behind the curtain is only attracting more haters, trolls, and negative sentiment.

But none of this would be so bad if Midnight Society and the Doc could just put their heads down, tune out the drama, and just get to work — the winning strategy deployed by No Man’s Sky developer, Hello Games, after the monumental blowback they received for under-delivering on launch day — but they can’t.

“Open and transparent” are tied into the very fabric of Deadrop. It is after all an “NFT game.”

By the way, if you don’t know the full saga of No Man’s Sky’s miraculous redemption arc, the Internet Historian has a great hour-long video doing what he does best, go check it out — The Engoodening of No Man’s Sky.

So with the understanding that these periodic Snapshots are going to be severely underwhelming until two years before launch, what’s the deal with Deadrop Snapshot Two?

In the second public development update, Midnight Society continued with their 1000-foot view communicating their vision for Deadrop. They decided to show off a few new weapons, a garage, PvE gameplay, and a new map.

The 3 new weapons — pistol, submachine gun, and shotgun — all handle like ass but they were just there for variety’s sake.

They introduced a new concept, your garage, which Doc hinted at being a mechanic that gives the player an “adventurable” way to get to the vertical structures they’ll be battling in.

At this time, who knows what that’ll look like, but having a gameplay loop outside of the RNG scope of the main battle royale is not unheard of — Warzone’s Gulags are a perfect example.

The gameplay Midnight Society showed off was nothing spectacular — it wasn’t even mid. But it did give us a chance to see perhaps the most peculiar part of Deadrop’s draw which is its “vertical map design.”

And I have to admit, I was way off.

I envisioned a new vertical map battle royale shooter to follow along the veins of The Raid or Dredd, both films that take place in a single apartment building. The hero journeys upward battling more difficult enemies until the final boss.

This map reveal was not that.

However, Dr Disrespect did more than hint on his live stream that that single structure vertical voyage is going to be key in Deadrop’s gameplay loop.

The map we got was definitely on the upper floors and rooftops of buildings but with a lot more horizontal room to move — something you’d see out of Mirror’s Edge.

The map and gameplay were ultimately meant to show off the sandbox Midnight Society will be using to test and tune new mechanics and ideas. And for what it was, here’s hoping for a lot more goodies in the future.

Conclusion

All in all, Deadrop Snapshot Two was a key look into the development process of a videogame — barebones, white-boxed, and concept-heavy.

It’s naive to believe that anything Midnight Society will be showing for the next year and a half will inspire or drum up hype in the average gamer.

For most of us who understand the development process and want the game to succeed, Deadrop currently lives in our imaginations as we fantasize about floor-by-floor bloodbaths, a killer soundtrack, and a new style of battle royale that is sorely needed.

Don’t follow the pessimists and trolls, keep on dreaming, and as always, stay cool, gentlemen.

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