300+ hours, the latest patch, and here we are
Hold up! Don’t like reading? Watch instead…

After 300+ hours in Warzone 2 before the latest patch, I’m qualified to tell you whether or not the game is headed in the right direction.
And if you don’t know which direction that is — there’s only one way to save Warzone — then you haven’t been paying attention.
So what changes did Raven make, why, and most importantly, did they work?
Based on what’s been changed so far, Raven, Infinity Ward, and Activision know what’s pissing off the Warzone community.
The question is, are they competent and humble enough to fix it?
Raven made 3 major changes that have resulted in a faster Warzone 2 — at times it feels like Verdansk again.
1. They doubled the number of buy stations which doubled the number of UAVs. You can tell it’s a very poorly thought-out tweak though. Instead of spreading out the additional stations across the map, they literally just put the new stations within sprinting distance of the old ones.
2. They lowered the price of loadout guns to $2500 which fast-forwarded the weapon meta. This is my favorite change because perks are basically meaningless in this Warzone. Now if they could only fix the buy station weapon bug…
3. They pulled the Loadout Drop ahead into the second circle which again fast-forwarded the Loadout meta. I won’t lie, I barely go for loadout drops. The majority of my top 10 placements have been with ground loot or purchased guns, but drops are great for mid-late game gulag comebacks.
All of these changes have given players the one thing we’ve been demanding since we realized how slow Warzone 2 played: confidence.
There’s a lot more movement from point A to B because you know the chance of you getting ambushed by a bunch of snakes around the corner is lessened.
And from the other end, I see a lot less camping. Because when you hear the dreaded refrain, “Enemy UAV in the air,” you know someone, somewhere knows exactly where you are.
Conclusion
Post-patch Warzone 2 has become less boring because of these changes but is it where it needs to be to last us another 22 months?
Absolutely not. But it’s headed in the right direction.
I’m predicting the next major change to affect the map. We’re either going to get a map cut or circle timings are going to get slashed — 30% of Al Mazrah never gets used so it won’t be missed.
See you on the battlefield and as always, stay cool, gentlemen.