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Masters of Environmental Story-Telling Are Taking on the Open-World With Redfall

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We’re in for a treat

Hold up! Don’t like reading? Watch instead…

The world got to experience something special in 2022.

FromSoftware managed to adapt the linear, narrow, and tightly choreographed design of their Souls games into an open-world that felt every bit as intentional in Elden Ring.

We’re about to experience something special again next year but from a different developer — Arkane Studios. Known for delivering some of the most period-piece eye candy in the business — like paintings and photos come to life, their take on the open-world genre is why this game is my most anticipated title of 2023.

Redfall is a story-driven open-world first-person co-op and single-player shooter that deals with a lore that, surprisingly, only a few developers have tackled in the past — Vampires.

You would think more studios would have given their spin on the classic monster trope — gaming geekdom and the supernatural fiction go together like blood and guts — and I’ve only played a few Vampire games over the last 20 years.

But while I welcome the chance to go vampire hunting with three of my buddies, that’s not what excites me most about Redfall.

Way back in 2012, I remember playing the first Dishonored and falling in love. And while sneaking on rooftops, through corridors, and hunting down targets, what stuck with me the most was the time I spent exploring Dunwall. Even though the map was relatively small, the density of stories, locations, and assets made the city feel larger than life — truly lived-in.

It was an experience so familiar yet so distinct at the same time. Like a combination of Half-Life, Deus Ex, and Vampire: The Masquerade – Redemption.

And that’s what I know Arkane is going to deliver with Redfall — a hand-crafted open-world that squeezes story-telling into every nook and cranny.

And that level of care is so rare these days when the recipe for AAA open-world games boils down to boring, procedural, and predictable Ubisoft-flavored shit.

Much like Elden Ring though, Redfall’s attention to detail is going to achieve what every visual storyteller strives for, suspension of disbelief. A trance so hypnotic that you melt into the universe constructed for you and forget you’re playing a game.

Conclusion

I can’t wait to spend hours discovering hostile Vampire dens, exploring tragically abandoned homes, ransacking movie theatres and malls, and more.

The trip through the quaint Americana town of Redfall, Massachusetts is undoubtedly going to be a special one.

I’ll send you a postcard and as always, stay cool gentlemen.

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