What’s the point?
Hold up! Don’t like reading? Watch instead…
There’s a lot of salt swirling around the CoD Community right now — and for all the right reasons.
Modern Warfare 2 has launched and a ton of features are missing as documented in this Reddit post.
You can see an obvious pattern. These features are not important to the way the base game functions but are necessary for a fully-fleshed out Call of Duty package.
But something else was bugging me when I saw that list… then it finally clicked.
That laundry list of lacking features and this single phrase from one of Blame Truth’s latest videos…
“What’s the fucking point?”
I’ve never taken it seriously because I’ve never been that type of player but seeing those missing features all listed in one place… I think I finally understand his side of the CoD community.
A lot of us have been playing Call of Duty online for the past 15 years — we’re veterans. But based on community feedback and chatter, we have a different definition of “progression.”
I measured my progression by how much I was dominating my competition in the match. The cat and mouse, back-and-forth competition between players in the match in the moment is why I played.
That was the point — for me.
I’ve never cared — and still don’t — about camos, tags, Playstation Trophies, Xbox Achievements, or any of that stuff.
It never dawned on me that a lot of people needed “something to do” in the game.
And I think this huge divide can be explained by the type of shooters we played growing up.
Maybe this is just me, but my youth was defined by Counter-Strike. And the Counter-Strike of the 90s and 2000s was not what it is today. There was no huge community marketplace that added the idea of collectibles, achievements, and monetization into our heads.
Counter-Strike was always just about competition within the match. Progression was measured by winning in pubs or forming clans and entering LAN or region tournaments.
And that’s the way I view Call of Duty. I couldn’t care less about getting 50 hip-fire kills or calling in 30 personal radars, I play to win or lose.
Treyarch is dropping Ranked systems early next year. After that, we can probably expect more calling cards — the ones we have now are pathetic, more player and weapon skins, and if we pray really hard, some compromise on SBMM or red dots.
After all, we’re stuck with Modern Warfare 2 for two years and Infinity Ward can’t possibly be running the same old life cycle strategy, right?
Keep fragging and as always, stay cool, gentlemen.